Player One: Isha Alvi

Building worlds people actually want to get lost in.

I design and code games across engines, from scrappy solo prototypes to shipped multiplayer titles. Currently open for contract and full-time roles.

Selected work

Shipped & prototyped projects

Level history

Work experience

Game Designer

Game Storm Studio, Lahore

Jan 2026 — June 2026
  • Developed comprehensive game design documents for 6 distinct titles spanning FPS and simulation genre.
  • Executed rigorous quality assurance protocols on numerous mobile game iterations, identifying critical bugs across 10 game builds.

Trainee Game Producer

Game District, Lahore

Aug 2025 — Nov 2025
  • Created comprehensive GDDs covering game mechanics, player progression, level design and game economy.
  • Designed 100+ levels for Color Fill Maze Game, building progression and difficulty sheets to balance player retention.

Toolbox

Skills & engines

Engines

  • Unity
  • Godot

Languages

  • C#

Platforms

  • PC
  • Android

Get in touch

Let's build something fun.

Open to freelance, contract, and full-time opportunities.